Publications for Video Games

  PDF    Affinity Spaces and the Age of Mythology                                                            

  PDF    Cats and Portals                                                                                    

  PDF    Deep Learning Properties of Good Games                                                              

  PDF    Digital Games and Libraries                                                                         

  PDF    Evidence for Games and Learning                                                                     

  PDF    Games and Comprehension                                                                             

  PDF    Games and Survival Skills                                                                           

  PDF    Games as News                                                                                       

  PDF    Games as Well-Designed Teaching and Learning Systems                                                

  PDF    Games for Learning                                                                                  

  PDF    Games, Passion, and Higher Education                                                                

  PDF    Games, Standards, and Assessment                                                                    

  PDF    Good Fit in Good Games                                                                              

  PDF    Good Games and Good Learning                                                                        

  PDF    History and Games                                                                                   

  PDF    How Games Create Good Learning                                                                      

  PDF    Learning Systems, Not Games                                                                         

  PDF    Learning Theory, Games, and Popular Culture                                                         

  PDF    Literacy, Games, and Popular Culture                                                                

  PDF    Metal Gear Solid                                                                                    

  PDF    On Being a Lion                                                                                     

  PDF    Semantic Frames and Video Games                                                                     

  PDF    Serious Games for Learning                                                                          

  PDF    Situated Learning and Games                                                                         

  PDF    Stories, Probes, and Games                                                                          

  PDF    Surmise the Possibilities                                                                           

  PDF    The Projective Stance                                                                               

  PDF    Video Games and Assessment                                                                          

  PDF    Video Games and Educational Value                                                                   

  PDF    Video Games as a New Art Form                                                                       

  PDF    What Are Video Games Good For?                                                                      




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