Publication Types:

Games, Passion, and Higher Education

Book Chapter
James Paul Gee
The Role of Games and Social Media in Higher Education, edited by William G. Tierney, Zoë B. Corwin, Tracy Fullerton, and Gisele Ragusa, John Hopkins University Press, Chapter 7, pg 171
Publication year: 2017

Three Paradigms in Reading (Really Literacy) Research and Digital Media

Book Chapter
James Paul Gee
Gee, J. P. (2015). Three paradigms in reading (really literacy) research and digital media. In Reading at a Crossroads?: Disjunctures and Continuities in Current Conceptions and Practices (pp. 35-44). Taylor and Francis Inc..
Publication year: 2015

The Vexed Nature of Language Learning and Teaching

Book Chapter
James Paul Gee
Gee, J. P. (2015). The vexed nature of language learning and teaching. In Creativity in Language Teaching: Perspectives from Research and Practice (pp. 63-76). Taylor and Francis Inc.. DOI: 10.4324/9781315730936
Publication year: 2015

The New Literacy Studies

Book Chapter
James Paul Gee
Rowsell, J., & Pahl, K. (2015). The Routledge handbook of literacy studies. London: Routledge, pp. 35-48
Publication year: 2015

The New Literacy Studies

Book Chapter
James Paul Gee
Gee, J. P. (2015). The New Literacy Studies, in Rowsell, J., & Pahl, K. (2015). The Routledge handbook of literacy studies. (pp.35-48), London: Routledge.
Publication year: 2015

Language as System and Situation: Writing the World

Book Chapter
James Paul Gee
In edited volume of a 2014 Maryland Writing Conference
Publication year: 2015

How is the term “academic language” helpful? How is it imprecise?

Book Chapter
James Paul Gee, Catherine Snow, Okhee Lee and Lorena Llosa
Valdés, G., Menken, K., & Castro, M. (2015). Common core bilingual and English language learners: a resource for educators. Philadelphia: Caslon, Chap 2, Pg 54
Publication year: 2015

Games and Comprehension The Importance of Specialist Language

Book Chapter
James Paul Gee
Comprehension instruction: Research-based best practice. New York: Guilford Press, Second Edition,
Publication year: 2015

Educational Linguistics

Book Chapter
James Paul Gee
Gee, J. P. (2008). Educational Linguistics. In The Handbook of Linguistics (pp. 637-646). Wiley Blackwell. DOI: 10.1002/9780470756409.ch27
Publication year: 2015

Discourse analysis of games

Book Chapter
James Paul Gee
Discourse and Digital Practices Doing discourse analysis in the digital age, Edited by Rodney H Jones, Alice Chik, Christoph A Hafner, Chapter 2 Discourse Analysis of Games, pp 18-27, 2015
Publication year: 2015

Discourse, small-d, Big D

Book Chapter
James Paul Gee
International Encyclopedia of Language and Social Interaction, Wiley-Blackwell
Publication year: 2015

The Vexed Nature of Language Learning and Teaching

Book Chapter
James Paul Gee
Gee, J. P. (2015). The vexed nature of language learning and teaching. In Creativity in Language Teaching: Perspectives from Research and Practice (pp. 63-76). Taylor and Francis Inc.. DOI: 10.4324/9781315730936
Publication year: 2015

Afterward

Book Chapter
James Paul Gee
Cyprès, A. T. (2015). Ferocious resolve: politics, courage, and what its like to be a professor. Charlotte, NC: Information Age Publishing, Inc., Afterward
Publication year: 2014

Reading, Language Development, Video Games, and Learning in the 21st Century

Book Chapter
James Paul Gee
Gee, J. P. (2014). Collected essays on learning and assessment in the digital world. Champaign, IL: Common Ground.
Publication year: 2014

Language and Literacy: Reading Paulo Freire Empirically

Book Chapter
James Paul Gee
Gee, J. P. (2014). Collected essays on learning and assessment in the digital world. Champaign, IL: Common Ground.
Publication year: 2014

Can Technology-Rich Learning Close the Digital Participation Gap?

Book Chapter
James Paul Gee
J. P. Gee, Collected Essays on Learning and Assessment in the Digital World. Common Ground Press
Publication year: 2014

The Old and the New in the New Digital Literacies

Book Chapter
James Paul Gee
Gee, J. P. (2013). Good video games and good learning: collected essays on video games, learning and literacy. New York: Peter Lang.
Publication year: 2013

Our New Out-of-School "Schools of Choice and Passion"

Book Chapter
James Paul Gee
Gee, J. P. (2013). Good Video Games and Good Learning Collected Essays on Video Games, Learning and Literacy Second Edition. New York, NY: Lang, Peter New York.
Publication year: 2013

Reading as Situated Language: A Sociocognitive Perspective

Book Chapter
James Paul Gee
Ruddell, R. B., Unrau, N., & Alvermann, D. E. (2013). Theoretical Models and Processes of Reading. International Reading Association., pp. 136-151
Publication year: 2013

Proactive Design Theories of Sign Use Reflections on Gunther Kress

Book Chapter
James Paul Gee
Böck, M., & Pachler, N. (2013). Multimodality and social semiosis: communication, meaning-making, and learning in the work of Gunther Kress. New York: Routledge, Chap 4, pg 43-53
Publication year: 2013

Discourses In and Out of School: Looking Back

Book Chapter
James Paul Gee
Gee, J. P. (2013). Discourses in and out of school: Looking back. In Framing Languages and Literacies: Socially Situated Views and Perspectives (pp. 51-83). Taylor and Francis. DOI: 10.4324/9780203070895
Publication year: 2013

Discourse vs. discourse

Book Chapter
James Paul Gee
The Encyclopedia of Applied Linguistics, Willey-Blackwell
Publication year: 2013

Nurturing Affinity Spaces and Game-Based Learning

Book Chapter
James Paul Gee, Elisabeth Hayes
Gee, J. P., & Hayes, E. (2012). Nurturing afinity spaces and game-based learning. In Games, Learning, and Society: Learning and Meaning in the Digital Age (pp. 129-153). Cambridge University Press. DOI: 10.1017/CBO9781139031127.015
Publication year: 2012

Reflections on Empirical Evidence on Games and Learning

Book Chapter
James Paul Gee
Computer Games and Instruction. Charlotte, NC: IAP, pp. 223-232
Publication year: 2011

"Basic Information Structure” and “Academic Language”: An Approach to Discourse Analysis

Book Chapter
James Paul Gee
Language from a Cognitive Perspective: Grammar, Usage, and Processing
Publication year: 2011

New Digital Media and Learning as an Emerging Area and "Worked Examples" as One Way Forward

Book Chapter
James Paul Gee
Gee, James Paul. New digital media and learning as an emerging area and “worked examples” as one way forward / James Paul Gee. p. cm.—(The John D. and Catherine T. MacArthur Foundation reports on digital media and learning)
Publication year: 2010

Popular Culture as a Public Pedagogy

Book Chapter
James Paul Gee, Elisabeth Hayes
Burdick, J., Sandlin, J. A., & Schultz, B. D. (2010). Handbook of public pedagogy: education and learning beyond schooling. New York: Routledge., pp. 185-193 (with Elisabeth Hayes)
Publication year: 2010

A Situated Sociocultural Approach to Literacy and Technology

Book Chapter
James Paul Gee
Baker, E. A., & Leu, D. J. (2010). The new literacies: multiple perspectives on research and practice. New York, NY: Guilford Press., pp. 165-193
Publication year: 2010

Human Action and Social Groups as the Natural Home of Assessment: Thoughts on 21st Century Learning and Assessment

Book Chapter
James Paul Gee
Shute, V. J. (2010). Innovative assessment for the 21st century: supporting educational needs. New York: Springer, Chapter 2, pg 13
Publication year: 2010

Afterward to Design Literacies Learning From Digital Environments

Book Chapter
James Paul Gee
Afterword to Sheridan & Rowsell, Design Literacies: Learning and Innovation
Publication year: 2010