James Paul Gee
Unpublished ms., Arizona State University, 2011
Publication year: 2011

This is a paper I wrote for a consulting project involving the XBox Kinect.

The issue of visual realism (some sort of scale towards photo-realism) is interesting, but less important than what I will call “semantic realism”. Semantic realism applies to much more than the visual images of a game, but images are a good place to start.